Mobile apps may have some trouble attracting a steady stream of dedicated spenders, but let’s face it: the free-to-play formula still works wonders for some studios. Earlier in the month, Gameloft revealed that much of its recent financial success is owed to in-app purchases (IAP) on its mobile freemium content, and earlier today, Gamevil distributed a press release stating that IAP’s are fueling the Korean company’s growth.
Like Gameloft, Gamevil is claiming year-on-year growth for the first quarter of 2012. Specifically, it boasts a 160% annual increase of 16.6 billion KRW (Sout…
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Gamevil’s Sales Results for Q1 2012 Show 160% Growth