Last week, TouchArcade hooked up with Fluttermind’s Dene Carter to talk about his studio and its first release, Incoboto. If you’ve been following the production of the 2D side-scrolling puzzle, er, experience on our forums, you’ve seen enough to make one of those purchasing gut checks. You’ve noticed how good it looks. You’ve got a sense of its scope and scale and tasted its tone. If you’ve been reading especially closely, you might have even been infected by Dene’s quirk and enthusiasm. He got us, at least.
This isn’t an easy game to talk about off-handedly. It’s not as derivative a…
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Fluttermind On ‘Incoboto’
Brad Nicholson – toucharcade.com